Building a Spawner Deck in Tower Rush
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While many players find the 'Spawner' or 'SimCity' archetype incredibly frustrating to play against, there is no denying its brutal effectiveness on the competitive ladder.
This article details the absolute best cards and strategies required to build the ultimate, unbreakable Spawner deck.
The Core Engine: Selecting Your Buildings
The Goblin Hut is the absolute core of the strategy; it provides constant, annoying chip damage against the enemy tower while acting as a sturdy distraction for ground tanks.
You must stagger your building placements perfectly; never place two huts touching each other, or a single enemy Poison spell will destroy your entire engine.
- It provides constant ground distraction and acts as a hard counter to single-target tanks like the Prince.
- Always know the opponent's heavy spell cycle.
- Your goal in single elixir is simply to set up one or two buildings and survive.
The Support Cards
Furthermore, these fragile support units act as 'Spell Bait'; if the opponent uses their Fireball to kill your Flying Machine, your Goblin Hut is completely safe to generate infinite value.
If they drop a Wizard behind their tower to clear your goblins, you instantly Poison the Wizard and the tower simultaneously, gaining massive value.
| Secondary Unit | The Logic |
|---|---|
| Flying Machine | Sits safely behind the river, immune to ground units, forcing the opponent to use spells on it instead of the huts |
| Mother Witch | Turns enemy defensive swarms into your own offensive hogs, creating pure, unmanageable chaos on the board |
The War of Attrition
It requires immense patience and precise building geometry.
The siege never ends.
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