ague of Legends Champion Guide: Leona (The Radiant Dawn)

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작성자 Jonnie Edwin
댓글 0건 조회 207회 작성일 26-04-30 23:33

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Since the top lane can be such a slow grind, and thanks to Nasus’s great health regeneration, he can often get this ability to reach some hilarious heights . If you’re a spellcaster or glass cannon like Kayle from this meme, you might as well be a pile of sticks if you get within a few feet of


Two basic but important combos with Leona are her basic attack reset and her full combo with all her abilities. Since Leona's Shield of Daybreak is a basic attack reset, you can follow up a basic attack with it and then also follow up the shield attack with another basic attack. First, right click an enemy and then use Shield of Daybreak to immediately hit them again. After the Shield hit, use your basic attack again which will result in 3 quick hits. Use this combo after Zenith Blading to an enemy or when destroying wards in the brush. For her full combo, either start with Solar Flare to stun enemies at a range, or use Zenith Blade to root them, then follow up with Shield of Daybreak and Eclipse. Since the enemy should be fairly immobile, it will be easy to land Solar Flare if you didn't already start with


Leona's best choice for summoning spells are going to be Flash and ignite. Flash can help Leona get in the middle of a fight or help her easily retreat from one as well. Ignite can be swapped with a barrier or heal to go with a more support play style, but ignite will bag more early kills for an aggressive Leona. For her Runes, the Resolve path is best for playing divey and aggressive. First on the Rune path, get Aftershock as it synergizes well with Leona's abilities and provides extra resistances on top of Leona's already existing ones. For your second Rune, go with Demolish because if you are playing aggressive as Leona, you'll be near the enemy tower a lot so it would be ideal to deal extra damage to it. The third Rune spot should be filled with Conditioning because it synergizes really well with Leona's Eclipse ability. Conditioning is also a free and guaranteed spike in tankiness at minute 12, which will cause even more problems for enemy ADCs that are also spiking in damage at this time. For your final Rune slot, go with either Unflinching or Overgrowth. Unflinching can be more helpful if you're playing an aggressive Leona that likes to roam because then you don't have to worry about first being near minion kills to benefit from the Rune. Unflinching will also provide Leona with much needed tenacity and slow resist so she can better maneuver when in the middle of a battle. On the other hand, Overgrowth will provide Leona with much needed extra HP that can help her survive high damage output in the late-game, so it is worth taking Overgrowth if you suspect a long g


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The best individual laner in the world, Chovy takes any and every opponent to his lane kingdom. He averages 13.5 CS over enemy mid laners at 15 minutes, the highest amongst all qualified mid laners. DRX depends on Chovy, sometimes overly so, to dominate the lane early in order to gain advantages on other parts of the map. Luckily, he delivers. Chovy single-handedly carried an inconsistent and underperforming DRX roster to the LCK finals and, subsequently, Worlds qualification. May the church of Chovy bless the r


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